Some of the characters were voiced without any emotion and the quality writing took some damage in the process. But voice acting is somewhere between ok and terrible. From the part that I have seen writing is pretty good, there's some humor and sarcasm in the dialogs. The story is a standart fantasy stuff so far. Also, while there's jumping in the game, you can't pull yourself up to a cliff or a ledge. While you can not dive like in the first two Gothics, you can find some caves and other secret places while doing that. There's also swimming in the game, a feature that pleases me so much after playing Arcania. Also there's no invisible barriers or such like in Arcania, only the mountains that too steep to climb or sea to swim. And you can come across different dungeons that urges you to explore in this process. There's enough space for you to explore as you please. But this doesn't mean TW2 has less content than TW1. But, this time TW2's world is not big as its predecessor.
You could go anywhere you want and in this process you could come across with ruins, caves, temples, etc much like in Elders Scroll and Gothic games (minus 4 ).
TW1's biggest plus was the completely explorable open world. This is based on the 20 hours playing time of the game. High welcome to my little review of Two Worlds 2.